mob
	Monsters
		CarnivorousPlant
			icon = 'Swamp.dmi'
			icon_state = "Plant1"
			density = 1
			weightmax = 100
			Race = "Plant"
			SneakingSkill = 500
			DieAge = 10
			Age = 1
			Cantame = 0
			SpecialUnit = 1
			Humanoid = 0
			CanKill = 1
			HP = 5000
			New()
				usr.Strength = rand(1,1)
				usr.Agility = rand(1,1)
				usr.Defence = rand(1,1)
				usr.MAXHP = rand(5,10)
				usr.HP = usr.MAXHP
				for(var/turf/grounds/G in view(0,usr))
					if(G.Detailed == 1)
						del(usr)
				Plant1()
mob
	Monsters
		GrownPosionSporePlant
			name = "PosionSporePlant"
			icon = 'Swamp.dmi'
			icon_state = "Plant2"
			density = 1
			weightmax = 100
			Race = "Plant2"
			DieAge = 10
			Age = 1
			Cantame = 0
			SneakingSkill = 500
			SpecialUnit = 1
			Humanoid = 0
			CanKill = 1
			HP = 5000
			New()
				Plant2()
				usr.Strength = rand(1,1)
				usr.Agility = rand(1,1)
				usr.Defence = rand(1,1)
				usr.MAXHP = rand(5,10)
				usr.HP = usr.MAXHP
mob
	Monsters
		PosionSporePlant
			icon = 'Swamp.dmi'
			icon_state = "Plant2"
			density = 1
			weightmax = 100
			Race = "Plant2"
			DieAge = 10
			Age = 1
			Cantame = 0
			SpecialUnit = 1
			Humanoid = 0
			SneakingSkill = 500
			CanKill = 1
			HP = 5000
			New()
				usr.Strength = rand(1,1)
				usr.Agility = rand(1,1)
				usr.Defence = rand(1,1)
				usr.MAXHP = rand(5,10)
				usr.HP = usr.MAXHP
				for(var/turf/grounds/G in view(0,usr))
					if(G.Detailed == 1)
						del(usr)
				Plant2()
mob
	Monsters
		GrownCarnivorousPlant
			name = "CarnivorousPlant"
			icon = 'Swamp.dmi'
			icon_state = "Plant1"
			density = 1
			weightmax = 100
			Race = "Plant"
			DieAge = 10
			Age = 1
			Cantame = 0
			SpecialUnit = 1
			SneakingSkill = 500
			Humanoid = 0
			CanKill = 1
			HP = 5000
			New()
				Plant1()
				usr.Strength = rand(1,1)
				usr.Agility = rand(1,1)
				usr.Defence = rand(1,1)
				usr.MAXHP = rand(5,10)
				usr.HP = usr.MAXHP
